SOME UPFRONT COMMENTS - PLEASE READ
- By Wagibear (January 2009)

For those of you who might think that using this custom scenery will somehow let you create something on the scale
of Ghost Mine Ride...it won't. Much of this scenery is imperfect, quite plain, and not all that well made...to 
be honest. It took someone with Derek's skills to take these pieces and make something really special. 

While this ride has been labeled as being "a year in the making", in truth I've been involved for well over 
over a year myself and Fisherman had been working on this for many months before that.

Let me be upfront about something - I am not a modeller. I don't even call myself a CS designer. I'm just someone who 
was experimenting trying to make some roofs I wanted for my park. I mentioned that to Derek, who've Ive known for many, many years,
and he said that he was wanting a 'couple' things to create a version of Ghost Mine Ride in RCT3. So I said I'd
give it a try, and maybe see if I could try to make a few things he needed. Little did I know that over a year later 
he would release a masterpiece and we'd be looking at releasing well over 300 pieces of custom scenery. 

These objects were made as Derek requested them, thus why sometimes they seem a bit jumbled together. They 
also include some objects that have a high face count and many that aren't optimized for RCT3. These were designed 
for Derek's use, releasing to the public was an afterthought. I've tried to note those objects with high poly counts
and will leave it up to you to decide if you wish to use them. Most are within reason for a multi-tile object.
Only the steam locomotives are extreme (3000+ each). These high poly objects were what was needed for the video.
I considered removing them from the set, but decided that people should be responsible enough to know if their machine
is able to deal with an object with a high number of faces. You were warned, use them wisely.

Some of these objects were made before shared textures became well known. Because I didn't want to take the 
chances of messing up a set in the middle of Derek's construction, you are welcome to use them, but these will 
remain 'as-is'.

I HAVE READ AND UNDERSTAND - CLICK HERE